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Thepricesforcropsshouldbereducedaswell,sincefarmingisaverysafewaytomakemoney。
();() Pricesuggestion:Carrot:1,Potato:1,Wheat:3,NetherWart:0。7,Pumpkin:9,Melon:1。6,Sugarcane:1。5,Cocoabean:0。7。
(CurrentPrice:Carrot:1。13,Potato:1。13,Wheat:3。5,NetherWart:0。8,Pumpkin:11,Melon:2,Sugarcane:2。1,Cocoabean:0。75。)
Beetrootsshouldbesellabletoshopat1each。Chorusfruitsshouldbesellabletoshopat5each。
HarvestHoesshouldbeabletoreplantbeetroots。FarmingwithaHarvestHoeonalargefarmshouldmakeatleastslightlymoremoneythanfishing,sinceHarvestHoescanonlybeobtainedfromtreasurekeys,andbuildinglargefarmstakestime,effort,andspace。
ResourcesWorldSeedChange
Themapseedforallresourcesworldsshouldchangeonceeverymonth。Currently,theseedoftheoverworldchangesonceeverytwoweeks,andmanymembersofthecommunitythinkit’stoooften。Onemonthwillallowmoreplorationoftheoverworldandbetteruseofwhattheworldhastooffer。Ontheotherhand,changingtheseedoftheendwillmotivatepeopletokeepploringtheendingtofindmoreendcitiesinsteadofvisitingthesameonestheyfoundearlyintheseason。Thiswillalsoreducetheamountofelytrasinthecommunity,whichmakesthemmorepreciousandalsomakesMendingenchantmentmoreuseful。
MoreMotivationsforDragonFights
DragonfightsareuniquetoSurvivalandtheyarelike“mini-events”
sincetheyhappennearthespawnoftheendworld。Ittakesalongtimetogrindfortheendcrystals,sodragonfightsshouldbeprofitable。Makingdragonfightsprofitablewillalsomakethemhappenmoreoften,whichbringsthecommunitysomethinginterestingtodofromtimetotime。
DragonEggscanonlybepickedupbyaplayeriftheyhaveplaceddownatleastoneofthe4endcrystals。
Allplayerswillreceive1000aslongastheyhavedealtdamagetothedragon。(Changeto:Playerswillreceivemoneybasedontheamountpercentageofdamagetheyhavedealttothedragon。)
Dragonbreathcanbesoldtoshopat400perbottle。(Thepriceisnothigh,sinceonedragonneedsfourcrystalswhichneed4ghasttears。Ghaststearsareveryhardtogetwithoutfly。Theaveragepriceforaghasttearisaround100k。)
*Addanoptiontotradeadragoneggforacreeperspawner(Note:gunpowdercan’tbesoldtoshop。Also,theplotmoblimitstillappliessoitwon’tspawnanythingiftherearetoomanymobsonaplot。)Thiscanencouragedragonfightsandbringmorefireworkstothecommunity。
Newdragontopshowsplayerswhohavefoughtthehighestnumberofdragonsdealtthehighestamountofdamagetodragonsspawnedthehighestnumberofdragons。
Addarmorstandpedestalsdisplayingtopplayersindragonstats。
BetterEconomy
Oneoftheissuesseason7andseason6hadwasthatthereweren’tenoughwaystospendmoney。Addingmorewaystospendmoneywillimprovetheeconomyinseason8。
PurchasablePlotLimitsandCustomizations
Purchasableplotbiomechange10keachtime(It’srarelyusedsoitshouldchargemore。)
Purchasableplotnamechange(10kfirsttime,20ksecondtime,40kthirdtime,etc。),soplayerscanworkfortheplotnametheywant,insteadofingtowinacompetitionofclaimingnamesasearlyaspossible。
Purchasableplotbeaconlimit:10kfor1beacon,20kfor2beacons,40kfor3beacons,80kfor4beacons,etc。
Purchasableplotheadslimit:20kforevery5heads。
Purchasableplotholoskullslimit:20kforeachholoskull。
Purchasablechestshoplimit:1000forevery5buyingsellingsigns。
Purchasablemoblimit:10kforfirst5mobs,20kforthent5,40kforthent5,etc。Upto25mobsperplot。
PurchasableSpawnEggs(NOTE:Mobscan‘tbebredonplots)
Addpurchasablemobspawneggstoshop。Theyprovidenicewaystogetpetsonplots。Priceshouldbe100keachminimumsoplotpetsremainrelativelyrareandspecial。Petsshouldtaketimeandefforttoget。Thereshouldalsobealimitonhowmanyspawneggsaplayercanbuyintotal,maybe10。
PurchasableAdvertisingSlots
Addanewpageofshopshowingplayerownedshops。Theseslotscanberentedatanhourlycostof50perhour。
ItemsPurchasablefromshop
AddingpurchasableitemstoshoptohelpandencourageoverworldplorationandPvP。Thepriceofitemsshouldberelativelyhighsopeoplewilltoobtaintheminvanillawaysorthroughtradinginsteadofconsideringbuyingthemfromshopasthefirstorthebestoption。
AddEnchantedGoldenApplestoshopat20keach。
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